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Robin Voss-Medina
>>UI/UX & GAME DESIGNER

I am a game designer with a specific focus on UI/UX and systems design, as well as a game producer specializing in creative direction. I deeply value design as a practice and am always working to deepen the conversations I have as a designer with my intended audiene. This is what draws me to UX design as both a practice and a mindset, and more broadly what drives my passion as a designer: ultimately, UX design is all about accounting for the gap between the intended experience the designer has in mind and the expectations of the player which may impede these intentions.Â
Recent Works

>> UI/UX & Game Design Lead
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Worked with team of 100+
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Directed artstyle, layout, and engineering for ingame UI
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Led, convened, and trained team of game designers
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Created UI assets in accordance with existing style guide

>> Creative Director & UI/UX Lead
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Worked with team of 15
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Directed all aspects of game
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Created design documentation to guide other developers
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Created all UI assets and made mockups to assist engineers
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>> Creative Director & UI/UX Lead
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Worked with team of 8
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Directed all aspects of game
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Created design documentation to guide other developers
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Created all UI assets and made mockups to assist engineers
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